Game
KRISTAL: Battle Mode

5 days ago

Battle Buttons have been slightly redone to fit the new Battle UI.

I have a very special feature coming in 1.0.0.
If we can get to 40 followers, I'll add it into the upcoming demo for y'all to experiment.




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June 1st Mini Status Update

The Stat Menu has been reworked entirely, and a new Config option has been added for ease of access.

Mini Status Update 4

The Battle UI has been completely redone. This UI supports both Single Party and Multi Party battles.

For anyone that uses Kristal (or just wants to see something cool) I made a Jevil Library, allowing you to use Jevil as a party member. Took me a few hours, but here we go.

You can find the download link in the Kristal Server. Here's a battle showcase.

This will be the new thumbnail for Kristal Battle Mode.

Took me 3 hours, but DAMN was it worth it.

Mini Status Update 5

After weeks of studying, I've figured out how to create fully functional critical hits with single reticle weapons.

Anyway:

- Added working Single reticle weapons critical hits

- Added low HP and DOWN colors for Multi/Single Battles.

FINAL UPDATE BEFORE DELTARUNE CH3 & 4

Fully customized the Save Menu, as well as made it more Undertale-esqe.

Added CRIT hits, dealing 1.25 damage for single reticle weapons.

Added a toggled ACT/SKILL menu in battle. (Up and down to alternate)

Status Update

I've customized the CELL menus, giving each menu special "Soul" sprites corresponding to their origin.

I've also FINALLY added Static encounters to the battle rooms.

A little music video I made to congratulate Dusttale Tragedy Reaching 38 followers!

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Music - @PsPlayer2011

Art - @PKMNTrainerZion (Me)

Made an Earthbound-esque battle UI in Kristal in about 4 hours. I have a fat headache, but it was worth it.

This will be a library I'll be releasing in the Kristal Server once completed, allowing you to make and play games in this style.

CONNECTION LOST - Deltarune Pixel Art

- Mad in Aseprite - Made by @PKMNTrainerZion (Me)