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June 1st Mini Status Update
The Stat Menu has been reworked entirely, and a new Config option has been added for ease of access.
For anyone that uses Kristal (or just wants to see something cool) I made a Jevil Library, allowing you to use Jevil as a party member. Took me a few hours, but here we go.
You can find the download link in the Kristal Server. Here's a battle showcase.
This will be the new thumbnail for Kristal Battle Mode.
Took me 3 hours, but DAMN was it worth it.
Loox has been added into the game, and I'm also working on a single room for hardmode enemies.
Mini Status Update 5
After weeks of studying, I've figured out how to create fully functional critical hits with single reticle weapons.
Anyway:
- Added working Single reticle weapons critical hits
- Added low HP and DOWN colors for Multi/Single Battles.
Made an Earthbound-esque battle UI in Kristal in about 4 hours. I have a fat headache, but it was worth it.
This will be a library I'll be releasing in the Kristal Server once completed, allowing you to make and play games in this style.
Final Devlog before Deltarune Ch3/4
Read below as I will be explaining what is left before I release 1.0.0.
Toriel Boss Fight Tip (OUTDATED)
Toriels stats actual change based on how many party members you're fighting her with.
For the best edge, fight her with three party members, and make sure one of them is Berdly. He has a spell that hits ALL enemies.
Status Update
I've customized the CELL menus, giving each menu special "Soul" sprites corresponding to their origin.
I've also FINALLY added Static encounters to the battle rooms.
Battle Buttons have been slightly redone to fit the new Battle UI.
I have a very special feature coming in 1.0.0. If we can get to 40 followers, I'll add it into the upcoming demo for y'all to experiment.
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