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Loox has been added into the game, and I'm also working on a single room for hardmode enemies.
Mini Status Update 2
Added a special "Shayy" easter egg. If you have Shayy in your party, upon encountering Toriel, "Punch Card", a Shayy Megalovania will play, and the background will change.
(Go to 00:24 for the fight)
The music is an absolute banger.
FINAL UPDATE BEFORE DELTARUNE CH3 & 4
Fully customized the Save Menu, as well as made it more Undertale-esqe.
Added CRIT hits, dealing 1.25 damage for single reticle weapons.
Added a toggled ACT/SKILL menu in battle. (Up and down to alternate)
Toriel Boss Fight Tip (OUTDATED)
Toriels stats actual change based on how many party members you're fighting her with.
For the best edge, fight her with three party members, and make sure one of them is Berdly. He has a spell that hits ALL enemies.
June 1st Mini Status Update
The Stat Menu has been reworked entirely, and a new Config option has been added for ease of access.
Mini Status Update 3
A few new spells have been made for certain party members and a new Spell Registry function has been added.
Every 5 LV, each party member gains a new Spell/Skill. Ralsei's were particularly fun to make.
Mini Status Update 4
The Battle UI has been completely redone. This UI supports both Single Party and Multi Party battles.
Status Update
I've customized the CELL menus, giving each menu special "Soul" sprites corresponding to their origin.
I've also FINALLY added Static encounters to the battle rooms.
Made an Earthbound-esque battle UI in Kristal in about 4 hours. I have a fat headache, but it was worth it.
This will be a library I'll be releasing in the Kristal Server once completed, allowing you to make and play games in this style.
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