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Game
KRISTAL: Battle Mode
1 month ago

Mini Status Update

Fully fleshed out the ACT/SKILL menu swap function.

Added a new spell to the Vessel's SKILL menu.

Fixed a few bugs.

Finalized the SavePoint menu.

Thanks to @AlexAndIndy , @KreeperKilla551 , and @Fortniteballsfunny for being Playtesters!




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Deltarune Chapter 1 ending

Art - @PKMNTrainerZion (Me)

Took me about an hour to make this.

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Kris - Antique Knife, Old Tutu

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Made an Earthbound-esque battle UI in Kristal in about 4 hours. I have a fat headache, but it was worth it.

This will be a library I'll be releasing in the Kristal Server once completed, allowing you to make and play games in this style.

Battle Buttons have been slightly redone to fit the new Battle UI.

I have a very special feature coming in 1.0.0. If we can get to 40 followers, I'll add it into the upcoming demo for y'all to experiment.

June 1st Mini Status Update

The Stat Menu has been reworked entirely, and a new Config option has been added for ease of access.

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Read below as I will be explaining what is left before I release 1.0.0.

Mini Status Update 4

The Battle UI has been completely redone. This UI supports both Single Party and Multi Party battles.

Mini Status Update 5

After weeks of studying, I've figured out how to create fully functional critical hits with single reticle weapons.

Anyway:

- Added working Single reticle weapons critical hits

- Added low HP and DOWN colors for Multi/Single Battles.

For anyone that uses Kristal (or just wants to see something cool) I made a Jevil Library, allowing you to use Jevil as a party member. Took me a few hours, but here we go.

You can find the download link in the Kristal Server. Here's a battle showcase.

CONNECTION LOST - Deltarune Pixel Art

- Made in Aseprite - Made by @PKMNTrainerZion (Me)