Game
SPTE (RR-Engine)

2 months ago

been a little while lol

build coming in the next week or so hopefully. experimenting w a new copy of the source code which should be a little more optimised which is why it's as delayed as it is




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Plenty of content in this one, possibly more coming before release hmmmm

fluffy boy (no wig yet)

SPTE 0.9.0 Release

Additions:

-Billy Bob mask and head fur (90s)

-Beach Bear body fur + hand fur

-Choo-Choo cosmetics (Default + Christmas)

-Uncle Klunk/Santa to Rockafire and Sandbox show variants

More information available in the ingame Patch Notes.

SPTE 0.5.1

Additions:

-Good Ole Bears (Placeholder models) -Tweaked rendering system

-Revamped LEDs for all Matlock stages

Fixes:

-Character costumes not functioning

-Dook drum sounds not functioning (Warrington)

More info in the in-game patchnotes.

Not much has changed in terms of gameplay or the show itself now, but I have finally given the showroom walls the art they were intended to have

I do NOT update this page enough do I

Billy Bob has his 90s mask and head fur now. Some other updates are being worked on, build likely out next week

SPTE 0.8.0

Additions:

-Original 1979 Hard Luck Bears show/stage options ingame

-Revamped Maps system for easier show navigation

-Rock-afire Campground Stage

-Looney Bird hands (not yet functional)

More information available in the in-game patchnotes.

SPTE 1.0.0 Release

Additions:

-Bear Dook mask + headfur

-Bear Fatz mask + headfur

-Bear Mitzi mask + headfur, wig, hat, etc

-New Title Screen/Source code

-Spring physics on Beach Bear's base

Far more information available in the ingame Patch Notes.

god DAMN i apologise for a lack of updates and builds despite me saying to expect one ages ago

i've been alot busier than I expected, haven't had any time to get a build finalised. I'm hoping to get it out in time for Easter

To clear things up- no, SPTE isn't abandoned. The last thing I'd want is for this project to end abruptly. I've been busy with personal life and school lately so I haven't had time to develop, but I promise I'll be trying to get an update released soon