Next up
been a little while lol
build coming in the next week or so hopefully. experimenting w a new copy of the source code which should be a little more optimised which is why it's as delayed as it is
fluffy boy (no wig yet)
SPTE 0.5.1
Additions:
-Good Ole Bears (Placeholder models) -Tweaked rendering system
-Revamped LEDs for all Matlock stages
Fixes:
-Character costumes not functioning
-Dook drum sounds not functioning (Warrington)
More info in the in-game patchnotes.
SPTE 0.5.0
Additions:
-Beach Bear head fur
-Rolfe and Earl arm ducts
-Billy Bob bicep arm ducts
-Pre-Restored Matlock stage and showroom options
-Mitzi ear mechs (Warrington/Sandbox)
-2 new Restored Matlock stage options
-Title Screen Music toggle
SPTE 0.9.0 Release
Additions:
-Billy Bob mask and head fur (90s)
-Beach Bear body fur + hand fur
-Choo-Choo cosmetics (Default + Christmas)
-Uncle Klunk/Santa to Rockafire and Sandbox show variants
More information available in the ingame Patch Notes.
No more bouncing cube thank god
SPTE 1.1.0 Release
-Mostly complete Beach Bear cosmetics
-WIP Wolf Pack 5 (standardised)
-New Gullivers Kingdom map
-WIP Backup Band
-Rolfe and Earl head shells
Far more information available in the in-game Patch Notes.
SPTE 0.4.1
There isn't much new besides the implementation of the Editor. Mainly wanted to push this out to get a LOT of bugs fixed that I've become aware of after the initial release of 0.4.0
Plenty of content in this one, possibly more coming before release hmmmm
SPTE 0.8.0
Additions:
-Original 1979 Hard Luck Bears show/stage options ingame
-Revamped Maps system for easier show navigation
-Rock-afire Campground Stage
-Looney Bird hands (not yet functional)
More information available in the in-game patchnotes.











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