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SPTE 0.5.0
Additions:
-Beach Bear head fur
-Rolfe and Earl arm ducts
-Billy Bob bicep arm ducts
-Pre-Restored Matlock stage and showroom options
-Mitzi ear mechs (Warrington/Sandbox)
-2 new Restored Matlock stage options
-Title Screen Music toggle
Having a multitude of hardware issues at the moment which is preventing me from building the next public release. As soon as things are back up and running i'll get it out
god DAMN i apologise for a lack of updates and builds despite me saying to expect one ages ago
i've been alot busier than I expected, haven't had any time to get a build finalised. I'm hoping to get it out in time for Easter
SPTE 0.9.0 Release
Additions:
-Billy Bob mask and head fur (90s)
-Beach Bear body fur + hand fur
-Choo-Choo cosmetics (Default + Christmas)
-Uncle Klunk/Santa to Rockafire and Sandbox show variants
More information available in the ingame Patch Notes.
Worked on more minor stuff. Got more UI stuff done including (as pictured), more precise control over the different sounds and effects that's been added.
I also started working on Dook's elbow physics, and I'll be adding more features to the UI soon!
SPTE 0.8.0
Additions:
-Original 1979 Hard Luck Bears show/stage options ingame
-Revamped Maps system for easier show navigation
-Rock-afire Campground Stage
-Looney Bird hands (not yet functional)
More information available in the in-game patchnotes.
SPTE 1.0.0 Release
Additions:
-Bear Dook mask + headfur
-Bear Fatz mask + headfur
-Bear Mitzi mask + headfur, wig, hat, etc
-New Title Screen/Source code
-Spring physics on Beach Bear's base
Far more information available in the ingame Patch Notes.
SPTE 0.5.1
Additions:
-Good Ole Bears (Placeholder models) -Tweaked rendering system
-Revamped LEDs for all Matlock stages
Fixes:
-Character costumes not functioning
-Dook drum sounds not functioning (Warrington)
More info in the in-game patchnotes.
To clear things up- no, SPTE isn't abandoned. The last thing I'd want is for this project to end abruptly. I've been busy with personal life and school lately so I haven't had time to develop, but I promise I'll be trying to get an update released soon
Not much has changed in terms of gameplay or the show itself now, but I have finally given the showroom walls the art they were intended to have











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