Hey everyone, i want to announce the major changes for Beyond The Path. Instead of making a plain platformer game, i want to add metroidvania style to the game like in Hollow Knight and Shovel Knight. Also i will add some survival mechanics like Fishing, Blacksmithing, Cooking, Herbalisim and much more. Also there won't be 90 levels anymore. Instead, there will be one really big world containing six different themes. Sorry for making something different than what i promised but i want my game to have something unique and different from almost all the other platformer games.
Next up
Beyond The Path Devlog 2
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Bandana Dee the Dream Friend
Chiaki Nanami!
I was bored, so... ManutKat.
"Our work is never over" they said.
Microsoft Windows XP Unprofessional (windows logo prototype)
Regular exercise is key for healthy wings.
Try it out!
Path of Kami, running around the shrine area
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