Game
Hayami-Chan (old)
6 years ago



0 comments

Loading...

Next up

Working on a mechanic that will help players "snap" the different cards to the right places on the player mat.

Accessibility and comfort in one go

Introducing STATUS EFFECTS

Different dialog when going home from work, depending on the good/bad status you end the day with

Right now I have to implement the good/bad dialog and triggers, after that I have to change/build the nightmare sequences

Nightmare day 2, 3 etc.

Booster Packs

Vending Machine!!

Hanging out in the Card Shop earns you 100 Credits each minute, that you can spend on cards.

Some 6★ cards might even be foiled

The game is now finished!!

But before I release it I'll have @DuskRise Test it for bugs.

Once I got the report (and fix the bugs if there is any) I'll make a new game page & release it <3

- Been working a lot on the Credits System along with a proper "Vending Machine System" that will allow for adding of cards & other items.

- You can buy unique play mats or make your own.

- Also added a tool that helps with reading the cards.

Working on the game page for the sequel !

I've removed all the bugs I could find.

The game page should be up later today !

I made the HUD look a bit different

What do you guys think, should the good/bad counters be visible as you play? check latest devlog video

It could make for a cooler experience, but still. If ppl don't know about the system, they might all use the bad one