Game
Hayami-Chan

4 years ago

This is the screen used instead of the "going to sleep" screen from the first game.

Right now I'm working on the story of Hayami-Chan & how she came to be. I don't want to reveal to much about it in-game, just clues and such things.




0 comments

Loading...

Next up

Yoooooooo, reaching 4k followers on my #spawnday

Tomomi now added to "the system"

Progress on my games are very slow at the moment during the holiday season, but I will be back working "full time" on all of my games starting next year, I do hope you all understand!

I made the HUD look a bit different

What do you guys think, should the good/bad counters be visible as you play? check latest devlog video

It could make for a cooler experience, but still. If ppl don't know about the system, they might all use the bad one

Working on the game page for the sequel !

I've removed all the bugs I could find.

The game page should be up later today !

Been working on the title screen and a how to play section and some minor fixes.

I know I've said this a lot recently, but I've been very busy lately, I'll try to wrap up the game ASAP

a short little experience is better then devlogs and excuses.

Music Recommendation: Spine Shank - New Disease

https://www.youtube.com/watch?v=STHB9vtKfHk

Genre: Nu Metal, Alternative Metal

Sorry for the lack of updates, motivation is pretty low during this time of year.

I'll be back in action when the holidays are over.

Stay awesome friends!

Different dialog when going home from work, depending on the good/bad status you end the day with

Right now I have to implement the good/bad dialog and triggers, after that I have to change/build the nightmare sequences

Nightmare day 2, 3 etc.

upgrades people.