Game
Immortal Sins
6 years ago

Build 20200630 uploaded!


Talk about patching like mad.

This build includes recompressed assets to fix some graphical corruptions seen during game play, alongside a tweak in the image cahce to (hopefully) mitigate a graphical bug where the game wouldn’t load the graphics during a transition (if you played for a long time). I’m not sure if this will be fixed with this, but I’m looking for a good fix for it. If you notice it, do let me know via the bug report option, alongside how much time you have played until the bug occurred and where it occurred. 

Change log:

  • Recompressed the graphics with lossless WebP to fix a graphical bug present in some maps.

  • Adjusted the map of Sena’s Adventurer’s guild.

  • Maria and Elena should now have full health after the prologue.

  • Tweaked the image cache in order to mitigate a graphics loading bug.



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A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

A small teaser for the next tech test.

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

Taking the wraps off. For real this time.

Done some improvements to the backup system. Even added an icon to let you know that it's working.

Added achievements. Because why not?

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

Jump List returns in the next update.

Waz zis? An overhauled map? Yes. Coming soon.