Well... another hotfix for the same issue: The game would crash if it tried to load a specific map file. Why did it happen? This is due to an issue in the build script I made to simplify some of the work I needed to do to prepare a package. I have fixed it on my side and hopefully it won’t appear again.
Next up
Added achievements. Because why not?
While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.
Taking the wraps off. For real this time.
Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.
Done some improvements to the backup system. Even added an icon to let you know that it's working.
An updated title screen.
Something something... Stuff that I worked on.
It's going to take a while, but I am adding translations to the game (like Greek, as shown here).
Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.
Overhauls on the way.










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