Well... another hotfix for the same issue: The game would crash if it tried to load a specific map file. Why did it happen? This is due to an issue in the build script I made to simplify some of the work I needed to do to prepare a package. I have fixed it on my side and hopefully it won’t appear again.
Next up
Added a simple audio system to the launcher.
Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.
Added achievements. Because why not?
Taking the wraps off. For real this time.
A small teaser for the next update.
A small teaser for the next tech test.
Something something... Stuff that I worked on.
Game development progresses smoothly. A mini WIP.
It's going to take a while, but I am adding translations to the game (like Greek, as shown here).
A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.










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