Well... another hotfix for the same issue: The game would crash if it tried to load a specific map file. Why did it happen? This is due to an issue in the build script I made to simplify some of the work I needed to do to prepare a package. I have fixed it on my side and hopefully it won’t appear again.
Next up
Added achievements. Because why not?
Enjoy a nice dish, get a nice buff. What's not to like?
Something something... Stuff that I worked on.
Waz zis? An overhauled map? Yes. Coming soon.
Done some improvements to the backup system. Even added an icon to let you know that it's working.
Overhauls on the way.
Who did this?
A small teaser for the next update.
A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.
While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.










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