Game
Immortal Sins
5 years ago

Build 20201123 released!


Well... another hotfix for the same issue: The game would crash if it tried to load a specific map file. Why did it happen? This is due to an issue in the build script I made to simplify some of the work I needed to do to prepare a package. I have fixed it on my side and hopefully it won’t appear again.



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Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

Game development progresses smoothly. A mini WIP.

Added a simple audio system to the launcher.

A small teaser for the next update.

Jump List returns in the next update.

An updated title screen.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

Overhauls on the way.