Well... another hotfix for the same issue: The game would crash if it tried to load a specific map file. Why did it happen? This is due to an issue in the build script I made to simplify some of the work I needed to do to prepare a package. I have fixed it on my side and hopefully it won’t appear again.
Next up
Who did this?
Done some improvements to the backup system. Even added an icon to let you know that it's working.
Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.
Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.
Added a simple audio system to the launcher.
A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.
Waz zis? An overhauled map? Yes. Coming soon.
Taking the wraps off. For real this time.
Overhauls on the way.
Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.










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