Loading...
196
Game
Somewhen
1 year ago

Card binder 99% complete. Added some scroll bars to the scene as well a better ratio gauges and better window back to separate the elements a little more.

The card collecting minigame will be lit tbh, but I will move on now to something new now.




1 comment

Loading...

Next up

Same place as last post, but at niiiiight. Oooooooh.

I hit many new milestones today! Four them at the same time in fact! 1,000 followers here! 500 on Somewhen's page! A new 2.7k on Bsky! A new 3.6k elsewhere. Thank you guys so much!

LETS DO THIS! Enemy targeting redone and ready to go! Even adjusts for monster size.

Happy Devruary! Devruary Day 4 celebrates @ElPichon ! They're just a bird who likes to draw! They're also the developer behind The Bunny Graveyard II and Chunky JUMP!. We also have a question for the devs of Game Jolt: How Did You Learn Game Dev?

I'm gonna make a new action RPG with funny animal people using Blockbench and Godot 4.6!

Happy Devruary! Devruary Day 5 celebrates @ExpoDev ! He's the founder of PMH Interactive and is working on The Obsessive Shadow and more. We also have a question for the devs of Game Jolt: What keeps you making games when it gets tough?

Completed a portion of this map and will design it around the new ability to swim around as you please! Very excited on what is to come!

Baseball, huh?

Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?

"It's light out today. It helps me move through this lonely place a little easier." Updated combat to allow allies to physically run up to enemies instead of hopping to them, closer to how Chrono Trigger behaved. #pixelart #screenshotsaturday #rpg