10 months ago

Changed the dash effect to something much better than the turd of an effect I had before.




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Made the fireballs (and any other projectile) follow the terrain so you don't waste your ability by hitting a hill.

Using a fireball spell as a testing ability. Going well so far, should be easy to start adding more abilities.

#indie #gamedev #3d #games

Made the player follow the cursor to make the combat feel better. Got the idea from V Rising... very fun game btw.

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The player, enemies, and projectiles will now show behind objects as silhouettes.

#games #indie #gamedev #3d

Bandana Dee the Dream Friend

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Werehog transformation process. #sonicunleashed

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Coming Soon...