10 months ago

The player, enemies, and projectiles will now show behind objects as silhouettes.

#games #indie #gamedev #3d




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Made the fireballs (and any other projectile) follow the terrain so you don't waste your ability by hitting a hill.

Using a fireball spell as a testing ability. Going well so far, should be easy to start adding more abilities.

#indie #gamedev #3d #games

Changed the dash effect to something much better than the turd of an effect I had before.

Made the player follow the cursor to make the combat feel better. Got the idea from V Rising... very fun game btw.

#indie #games #3d #gamedev

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Have a good Boi

Shadow The Hedgehog X pixel art

"Our work is never over" they said.

Werehog transformation process. #sonicunleashed