9 months ago

The player, enemies, and projectiles will now show behind objects as silhouettes.

#games #indie #gamedev #3d




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Changed the dash effect to something much better than the turd of an effect I had before.

Made the player follow the cursor to make the combat feel better. Got the idea from V Rising... very fun game btw.

#indie #games #3d #gamedev

Made the fireballs (and any other projectile) follow the terrain so you don't waste your ability by hitting a hill.

Using a fireball spell as a testing ability. Going well so far, should be easy to start adding more abilities.

#indie #gamedev #3d #games

art comission.

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

The whole squad is here!

Interested? Follow me!

Finished work on the emotions of a new character for the tank universe

Why walk when you can jump?