Game
Hello Neighbor: Hidden Spirits
5 years ago

Changed the game filetype to .7z, cuz I'm pretty sure winrar is still deleting some of the code. It may be very very little of the code, but it's still bugging the game out.




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Next up

the reworked prototype map visuals are Semifinished! Complete with a new garage, and a heavily modified first floor, we've pretty much reworked the entirety of the original map. We are near to the final stretch now! (everything is still subject to change)

We're not Dead. yet at least. development is slow

We should have a new development video out by November :)

Next update, the neighbor's going to be smart. Be smarter, be unpredictable.

The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo

In the next update, you can expect to find loads of secrets and... lore????? >:)

Main Map Progress.

Added proper window jumping and swearing when the Neighbor is in hunt mode

From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.

This will be a real feature in the game

You will be able to do this

We recommend waiting until we complete the Part 1 enhancement update before playing HNHS. The current public build is outdated and very unstable. This major enhancement update should resolve "most" issues upon completion.