Game
Hello Neighbor: Hidden Spirits
5 years ago

Changed the game filetype to .7z, cuz I'm pretty sure winrar is still deleting some of the code. It may be very very little of the code, but it's still bugging the game out.




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The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!

the reworked prototype map visuals are Semifinished! Complete with a new garage, and a heavily modified first floor, we've pretty much reworked the entirety of the original map. We are near to the final stretch now! (everything is still subject to change)

In the next update, you can expect to find loads of secrets and... lore????? >:)

it took forever. but we finally added a bug reports and feedback page to the server.

so start reporting bugs reports and feedback there. so we can actually start fixing stuff again.

since we came back from a long dev hiatus

Trophies are now implemented :)

Added proper window jumping and swearing when the Neighbor is in hunt mode

From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.

Chapter 1 has been getting a bit of a makeover lately! Credit to @TheCrowinator and @Jack-n-Coke for the remodel of the first floor

New prototype house exterior & Slight Redesigned Interior :)

Will post some screenshots of the interior once it gets properly furnished

New Neighbor model is replacing the HN1 style setting, and due to popular demand, it's going to be the default setting in the next update!