Game
Hello Neighbor: Hidden Spirits
5 years ago

Changed the game filetype to .7z, cuz I'm pretty sure winrar is still deleting some of the code. It may be very very little of the code, but it's still bugging the game out.




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From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.

We also started updating the soundtrack list with some of the new tracks as well. if you want wanna listen to some new tunes

Added proper window jumping and swearing when the Neighbor is in hunt mode

Chapter 1 has been getting a bit of a makeover lately! Credit to @TheCrowinator and @Jack-n-Coke for the remodel of the first floor

We're not Dead. yet at least. development is slow

We should have a new development video out by November :)

Next update, the neighbor's going to be smart. Be smarter, be unpredictable.

The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!

The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo

Happy anniversary! (Well technically as of writing this. it isn’t the anniversary anymore) enjoy the teaser for the new hidden spirits. Gamejolt page will be updated in the coming days. With new information etc

We recommend waiting until we complete the Part 1 enhancement update before playing HNHS. The current public build is outdated and very unstable. This major enhancement update should resolve "most" issues upon completion.