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When making games on the NES, nothing is easy!
With a LOT of help from the #nesdev Discord, I was able to clean up the seam above the status bar.
Also there's some new (temp) art, and I even perform the forbidden mid-frame palette update for extra colors!
An NES crossover!
The Kraken from my first NES game, "From Below", will make a cameo as one of the bosses in my next NES game, "Super Sunny World"🌞
Super Sunny World is a new pixel platformer, and a love letter to the original Super Mario Bros.🍄
WISHLIST!
Here's something you don't see in every NES game:
A platformer with ZAPPER support! Super Sunny World allows a 2nd player to kill enemies with the Zapper Gun.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
🤷♂️ #nesdev
Thanks to @TeamHalfBeard , it is Time to Morp.
Begin to Morp in your quest log and then Morp more here: https://bit.ly/time2morp
Time is almost up on a new GAME BOY and NES title!⏲️
Only 2 week left to pick up a physical copy of "From Below Pocket" for the Game Boy, and "From Below" for the NES! 🦑
Both come complete in box with free global shipping! 📨
I needed to implement a way for certain areas of the level to "lock" the camera, prior to reaching the end of the level data. Thankfully DisplacedGamers' amazing explanation of how SMB1 attempts to do it stuck in my mind, and I recreated that system.
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