Game
Hubris: A Machine's Halo

6 years ago

Choose your destiny! The game has been published.




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Tall Mutants don't go down so easily.

This and many more things coming. You can see a lot more of what's planned to come in the Discord.

The current world map. Though I suspect I'll use something different in-game.

New Orc sprites, new orc walls, and some art of the Swamp Orc. (2 pictures)

Just completed the main menu, ending screen (based on score), AND the pause menu. Pistol Only Mode grants an additional 100 points to your final score. The Ending screen upgrades at 350 and 500 points. But there is a special reward at 600 points.

Added tall grass that you can hide in.

Added deep mud which counts as difficult terrain for humans, but may have a different effect for others.

And a few tileset tweaks.

(2 pictures)

Stamina system is in place. If your unit has a shield, you can set them to "on guard" and they will use stamina to block attacks instead of going directly to their health. Sneak attacking an enemy with an archer is a good way to bypass this. (2 pics)

Only the Main Menu to create, and the demo is ready. Is anyone tough enough to take on Pistol Only Mode?

Getting VERY close to a playable demo! Behold the swarm of mutants! They are resistant to plasma.

Working on the Bokoblin AI. They will have 4 types of personalities that determine how they react, and they also feature vision cones, or rather vision circles (will not be visible). As in the photo they will give an alert when the player is seen.