Game
Hubris: A Machine's Halo

6 years ago

Choose your destiny! The game has been published.




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Chapter 2 - In Progress

Getting VERY close to a playable demo! Behold the swarm of mutants! They are resistant to plasma.

Tall Mutants don't go down so easily.

This and many more things coming. You can see a lot more of what's planned to come in the Discord.

Added tall grass that you can hide in.

Added deep mud which counts as difficult terrain for humans, but may have a different effect for others.

And a few tileset tweaks.

(2 pictures)

Working on the Bokoblin AI. They will have 4 types of personalities that determine how they react, and they also feature vision cones, or rather vision circles (will not be visible). As in the photo they will give an alert when the player is seen.

Don't mind me. I'm just sneaking in through the ventilation.

Battle Art System is in place! When you score a critical hit, the Battle Art will show up for that unit. (Sorry for the large gif)

(Sorry for not resizing the gif) As promised, here is the finished building set-up. Building costs 5 x material level. The only part that remains is the Save System which is easy, and a button that spawns the waves of mutants to attack in the Arena.

Just completed the main menu, ending screen (based on score), AND the pause menu. Pistol Only Mode grants an additional 100 points to your final score. The Ending screen upgrades at 350 and 500 points. But there is a special reward at 600 points.