Game
Hubris: A Machine's Halo

6 years ago

Choose your destiny! The game has been published.




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Added tall grass that you can hide in.

Added deep mud which counts as difficult terrain for humans, but may have a different effect for others.

And a few tileset tweaks.

(2 pictures)

Battle Art System is in place! When you score a critical hit, the Battle Art will show up for that unit. (Sorry for the large gif)

Updating placeholder sprites for things like the rocks to something much better. Been pretty focused on systems and AI so I have been neglecting the pretty stuff.

Chapter 2 - In Progress

This and many more things coming. You can see a lot more of what's planned to come in the Discord.

Working on the Bokoblin AI. They will have 4 types of personalities that determine how they react, and they also feature vision cones, or rather vision circles (will not be visible). As in the photo they will give an alert when the player is seen.

New Orc sprites, new orc walls, and some art of the Swamp Orc. (2 pictures)

Don't mind me. I'm just sneaking in through the ventilation.

Only the Main Menu to create, and the demo is ready. Is anyone tough enough to take on Pistol Only Mode?

Player can now build in the arena. I'll be changing the block created, but this is proof of concept