Game
Hubris: A Machine's Halo

5 years ago

(Sorry for not resizing the gif)
As promised, here is the finished building set-up.
Building costs 5 x material level.
The only part that remains is the Save System which is easy, and a button that spawns the waves of mutants to attack in the Arena.


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Time to pistol whip some fools. I wonder if anyone will be able to complete my game using only the pistol? Sounds like a fun challenge mode that deserves a reward. Like a rocket launcher for New Game +.

Chapter 2 - In Progress

Working on the Bokoblin AI. They will have 4 types of personalities that determine how they react, and they also feature vision cones, or rather vision circles (will not be visible). As in the photo they will give an alert when the player is seen.

This and many more things coming. You can see a lot more of what's planned to come in the Discord.

Battle Art System is in place! When you score a critical hit, the Battle Art will show up for that unit. (Sorry for the large gif)

Updating placeholder sprites for things like the rocks to something much better. Been pretty focused on systems and AI so I have been neglecting the pretty stuff.

New Orc sprites, new orc walls, and some art of the Swamp Orc. (2 pictures)

Player can now build in the arena. I'll be changing the block created, but this is proof of concept

Choose your destiny! The game has been published.

Apologies for the hiatus. However, I have finished Kakariko village now. For the world map as a whole, the game is now 18.3% complete. 90 screens out of 491 for the end result.