Next up
(Sorry for not resizing the gif) As promised, here is the finished building set-up. Building costs 5 x material level. The only part that remains is the Save System which is easy, and a button that spawns the waves of mutants to attack in the Arena.
Tall Mutants don't go down so easily.
Working on the Bokoblin AI. They will have 4 types of personalities that determine how they react, and they also feature vision cones, or rather vision circles (will not be visible). As in the photo they will give an alert when the player is seen.
Getting VERY close to a playable demo! Behold the swarm of mutants! They are resistant to plasma.
The current world map. Though I suspect I'll use something different in-game.
New Orc sprites, new orc walls, and some art of the Swamp Orc. (2 pictures)
Apologies for the hiatus. However, I have finished Kakariko village now. For the world map as a whole, the game is now 18.3% complete. 90 screens out of 491 for the end result.
Only the Main Menu to create, and the demo is ready. Is anyone tough enough to take on Pistol Only Mode?
Updating placeholder sprites for things like the rocks to something much better. Been pretty focused on systems and AI so I have been neglecting the pretty stuff.
Chapter 2 - In Progress
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