Next up
Chapter 2 - In Progress
Added tall grass that you can hide in.
Added deep mud which counts as difficult terrain for humans, but may have a different effect for others.
And a few tileset tweaks.
(2 pictures)
Time to pistol whip some fools. I wonder if anyone will be able to complete my game using only the pistol? Sounds like a fun challenge mode that deserves a reward. Like a rocket launcher for New Game +.
Working on the Bokoblin AI. They will have 4 types of personalities that determine how they react, and they also feature vision cones, or rather vision circles (will not be visible). As in the photo they will give an alert when the player is seen.
Don't mind me. I'm just sneaking in through the ventilation.
Getting VERY close to a playable demo! Behold the swarm of mutants! They are resistant to plasma.
(Sorry for not resizing the gif) As promised, here is the finished building set-up. Building costs 5 x material level. The only part that remains is the Save System which is easy, and a button that spawns the waves of mutants to attack in the Arena.
Only the Main Menu to create, and the demo is ready. Is anyone tough enough to take on Pistol Only Mode?
Battle Art System is in place! When you score a critical hit, the Battle Art will show up for that unit. (Sorry for the large gif)
This and many more things coming. You can see a lot more of what's planned to come in the Discord.











10 comments