Next up
Tall Mutants don't go down so easily.
Updating placeholder sprites for things like the rocks to something much better. Been pretty focused on systems and AI so I have been neglecting the pretty stuff.
This and many more things coming. You can see a lot more of what's planned to come in the Discord.
Chapter 2 - In Progress
Stamina system is in place. If your unit has a shield, you can set them to "on guard" and they will use stamina to block attacks instead of going directly to their health. Sneak attacking an enemy with an archer is a good way to bypass this. (2 pics)
Time to pistol whip some fools. I wonder if anyone will be able to complete my game using only the pistol? Sounds like a fun challenge mode that deserves a reward. Like a rocket launcher for New Game +.
Added tall grass that you can hide in.
Added deep mud which counts as difficult terrain for humans, but may have a different effect for others.
And a few tileset tweaks.
(2 pictures)
Don't mind me. I'm just sneaking in through the ventilation.
(Sorry for not resizing the gif) As promised, here is the finished building set-up. Building costs 5 x material level. The only part that remains is the Save System which is easy, and a button that spawns the waves of mutants to attack in the Arena.
New Orc sprites, new orc walls, and some art of the Swamp Orc. (2 pictures)
10 comments