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Tall Mutants don't go down so easily.
Chapter 2 - In Progress
Only the Main Menu to create, and the demo is ready. Is anyone tough enough to take on Pistol Only Mode?
Stamina system is in place. If your unit has a shield, you can set them to "on guard" and they will use stamina to block attacks instead of going directly to their health. Sneak attacking an enemy with an archer is a good way to bypass this. (2 pics)
Choose your destiny! The game has been published.
Added tall grass that you can hide in.
Added deep mud which counts as difficult terrain for humans, but may have a different effect for others.
And a few tileset tweaks.
(2 pictures)
Don't mind me. I'm just sneaking in through the ventilation.
Player can now build in the arena. I'll be changing the block created, but this is proof of concept
The current world map. Though I suspect I'll use something different in-game.
Battle Art System is in place! When you score a critical hit, the Battle Art will show up for that unit. (Sorry for the large gif)











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