Hey all!
Another patch, but it’s a little late, so regard this a “coldfix”. I also renumbered the versions, so they match the alpha release number.
Changelog:
Attempts at minor performance increase
Fixed an issue where turn-based never ended if you came to close to the enemy king
Fixed a crash which occured when you attempted to finish a tutorial
Removed pathing distance limit
When ending a turn, the wait time is now halved.
Some unimportant background refactoring
Have a great day!
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