Next up
Now that the demo's been out for a month and some change, I can finally introduce him here.
You'll barely see him in the game, but he is very important to the webcomic and a project as a whole.
Oh lookie, it's the DEFINITELY final version of the main menu screen (which will only stay if I can successfully program the login option in time...if not, I'll remove it)!
Also got some important news...explained as an #update in the article below.
On tap for #WIPWednesday we have a new image from the full game. Notice anything different/new about the game besides the background(answer and update in article)?
Please play the available demo either here or on ItchIO if you haven't already!
Moonlight Peaks is a life-sim where you can live your magical farm life! ✨
Don't miss out on completing our quests celebrating the game to get sticker packs, coins, and more!
Play the FREE demo: https://bit.ly/MoonlightPeaks
On tap for #ScreenshotSaturday, we have the CG gallery! Aiming for at least 20-40 images for the full game, but 8 are available in the #demo, so go play!
PS: Players who get all four demo achievements should then see a bonus CG on the main menu screen...
Welp...I have contacted the GJ support team.
All that's left for me to do now is draw, post and wait.
(More details in the article)
So this is a scene from the #visualnovel demo as it appears in the original storyboard (back when our pal Cy was a talking tree branch with an attitude - why did I make him so skinny lol)
More commentary and links in article!
commission for @alphatwo
:3
One thing that I didn't get to explain in #Devruary that I feel EVERY dev should understand:
A REALLY good practice for game development is to make sure the target audience learns of the game and doesn't forget about it (more in article, PLEASE READ)

















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