Next up
COMING SOON:
New flamethrower droid burns you if you get too close. Explosions are now chainable and dismembers each enemy limb that gets in their radius.
(Sorry for recording quality, my laptop is still a potato)
I made a second demo with lots of improvements since the first one is a mess lol
The game has bugfixes, UI fixes, a new level, a new enemy, LORE, gameplay additions, and other stuff.
(The screenshots are taken on medium graphics settings)
Doom II is one of the first FPSes I've ever played, and the game I've beaten over and over the most. The large-scale maps are impressive from a technical perspective, and it introduced some of the series' most iconic enemies (and weapon).
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Level 4 of the game is finished. I'm trying to make the maps bigger and more open, with lots of area to speed around and dodge things.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Random Street Fighter and Tekken theory I just thought of (in article)
Finally getting back to game development after years away. Just released the first 3 levels of my retro boomer-shooter inspired game, Razor Force. It's a fast-paced FPS, but you use a boomerang!
More about it on https://gamejolt.com/games/razorforce/821831
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Started working on new enemies designs for this game. Second image is far from finished, but will be similar to a certain movie mech 👀
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