Next up
Updated the menu to fit the game's current look.
Progress on INS6MNIA: I have finish coding 99.99% of the AIs, there's some minor bug fixing however. After that my main priority is to work on the pre-night minigames and the Plushbear sections.
Testing out a random seed generator I programed in PenguinMod. The seed affects in gameplay in a form (such as randomizing an enemy's path, like in the video attached). Thinking about implementing this in a future game.
Evolution.
I swore to myself I wouldn’t post anything to avoid spoiling the new gameplay… but here’s a small sneak peek, the most exciting feature yet: your character’s legs move when you turn
fnafb 3 remake verdict
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
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One question about the GameJolt API addon: How do I use the 'set game ID and private key' block without the fear of someone decompiling my game and accessing the private key?
I am making a FNAF TCG
will eventually delete this post



















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