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Hi everyone
Quick gameplay Footage
Hi everyone
Progress Update
So this week I will implement something that will make the gun have a reason for floating around on its own cause I cant fix those arms.
I will also implement the weapons and their different bullets.
Hi everyone
So my logic is that most of the time will be spent running in the in game, so why add dash mechanic to get out of sticky situations.
That what I'm gonna add next after I finish the weapons
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Hi Everyone
So I added a Godot shader to the weapon to illustrate it being moved by a force a the player.
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So this is my progress so far...
Give it a go its fun
Till Dawn Gameplay footage
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finally finished the health bar.
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