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Naya: The Forgotten Path
21 days ago

Current features include third-person movement, jumping, dodging, archery, melee combat, enemies, health, potions, chests, rewards, missions, dialogue, puzzles, breakable objects, and language support.

Now improving performance, stability, enemy AI..




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Small progress update on my solo Unity adventure game.

I added a new player pulse system, worked on damage effects for the character, and improved the combat a little bit. It’s still early and rough, but the gameplay is slowly starting to feel better.

I have been working on this game for the past 10 days in my spare time, building it step by step as a solo developer.

A playable demo is planned to be released soon, so people will be able to try the project and follow its development more closely.

Short intro of us πŸ’•βœŒοΈ

We're an eletro duo based in Seoul πŸ‡°πŸ‡· Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era πŸ’½ CD listenin πŸ“Ÿ beeper beepin πŸ’Ύ floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

"Our work is never over" they said.

So here's the first of the zodiac signs i will make for the next weeks.

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Finished work on the emotions of a new character for the tank universe

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!