
Next up
I have been working on this game for the past 10 days in my spare time, building it step by step as a solo developer.
A playable demo is planned to be released soon, so people will be able to try the project and follow its development more closely.
Current features include third-person movement, jumping, dodging, archery, melee combat, enemies, health, potions, chests, rewards, missions, dialogue, puzzles, breakable objects, and language support.
Now improving performance, stability, enemy AI..
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Have a good Boi
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
An infected room from the second part of Cybel ! Are you up for some cleansing?
Explosive domino effect











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