Next up
WIP assembled island map
limited working code for painting planets, not all the sections work right just yet, sadly.
...
*it's 2am, do you know where your O R B is?*
in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.
testing the mood and ambience of things as i get player control systems wired into the text frontend.
player UI is coming together.
the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.
forgeworld map progress. after this batch of work done on it should be one the maps completed most quickly.
HUD test











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