Next up
limited working code for painting planets, not all the sections work right just yet, sadly.
ingame machines and gameplay build progressing.
the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.
HUD test
map list.
not all these will get totally and completely done in every version but i plan to make them fully playable in their WIP state during its development state
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
player UI is coming together.
...
testing the mood and ambience of things as i get player control systems wired into the text frontend.











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