
forgeworld map progress. after this batch of work done on it should be one the maps completed most quickly.
Next up
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
HUD test
the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.
final design of the slaaneshi character at this stage done. full viewing of its model can be found at my subscribestar by becoming a patron.
current focus now is gameplay, character abilities, and player function in-depth work
testing the mood and ambience of things as i get player control systems wired into the text frontend.
despite an entire backbone rewiring, we are so back.
crowdfunding this project: https://www.subscribestar.com/err-arachnica
...
WIP assembled island map
*it's 2am, do you know where your O R B is?*
in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.
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