
forgeworld map progress. after this batch of work done on it should be one the maps completed most quickly.
Next up
the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.
limited working code for painting planets, not all the sections work right just yet, sadly.
player UI is coming together.
*it's 2am, do you know where your O R B is?*
in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.
the UI states work now.
current island progress greybox state in blender
...
ingame machines and gameplay build progressing.
HUD test
map list.
not all these will get totally and completely done in every version but i plan to make them fully playable in their WIP state during its development state










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