Listen, let me start by saying that WE ARE NOT QUITTING THE PROJECT. I will be totally transparent in saying that with finals week quickly approaching the game has not been touched since the release. We are also in a constant loop of wanting the game to be way more polished, we want to make a worthwhile game. However we are not only somewhat unsure how to do this, but we also are exhausted from pushing for the demo release. We are still passionate about the project, and we want to continue development despite these challenges, and we hope you continue to support us as we go through the motions. See you all soon. 
Next up
Devlog 1.3 The one after the one after the one after the demo (is it getting old yet?)
Devlog Mini! Didn't do much in the mapping department today, however I began sculpting the different mickey heads (and donald duck's head) in blender that you see in cam 3! Here's to being halfway done with the week! Seeya tommorow! #WIPWEDNESDAY #Fnaf
Version 1.0 IS OUT NOW!!
It consists of a 3 night demo with mickey, oswald, impurity, and more! We really hope you enjoy it, and are excited to continue working on the project! See you soon with more updates and happy halloween!
Devlog 4!! MAP IS DONE!! YIPPEE
- Cams done! WE ARE FINISHED WITH THE MAP!! were excited to finish the ai, and get everything else working. OFFICIAL DEMO DATE: October 20th. Please bare with us as issues may arise before the demo. Thank you! Seeya soon!
Devlog 1.1 (the one after the demo)
Abandoned by daisy
Get ready for all new scares, terribly dark nights, and life size animatronics. See you soon.














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