Game
Hello, Neighbor! Descent Into Madness
5 months ago

Currently, I am having a lot of problems with the custom skeletons. I will be switching back to the originals but keeping the root motion animations.

PS: No custom AI Scanner, I am using the AI Perception component.




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Finally, volumetric clouds. Still looks like source game from 2008, but I am proud of it

Terrain!! Textures not by me

This explains how development is going:

my second car in my life

I am using AI to remake the paintings (I'm by far not a good artist and can't produce the same results) First is AI, Second is original.

Hello neighbor

#digitalart #fanart

Actual blueprint hell. This is all for footsteps and I am simplifying it based on the original code so I don't have to use multiple functions for this. Of course, it doesn't look "Simplified" though. I am also using Metasounds now instead of Sound Cues.

I might suck at coding, but Maybe this game won't turn out bad after all

We hope you've got your jumping boots, EMPs and Jugs of Glue ready, as Hello Neighbor: Nicky’s Diaries is now available worldwide on Android and iOS! 📱 iOS: https://tblink.co/hndiOS Android: https://tblink.co/hndAndroid

A little bit of a lag fest never hurt anybody. (I hope)