
Next up
Adjust your journey into Timeland and make things a little easier or perhaps, a little harder for yourself with the 1.0.1 update for Another Realm.
Additionally, some minor fixes were also included and a Story Mode adjustment at the Scorched Tower.
A quick check in, everything is still going ahead! I have started a new job recently so time has been lacking a little unfortunately.
In the meantime, here is the revised village well. Rewards can be states, items, gold or nothing.
Revisited the Old Ruins spot from the beginning of the game. I wanted a way to effectively show you're entering the interior of somewhere, whilst also blocking it all off from the outside. A little refinement possibly needed, but I feel this works well.
The #BadArtChallenge is over and we're highlighting some of our faves!
You made such incredible bad art that we couldn't just give one of you a trophy.
The artists are tagged below
The game preview trailer is now live!
Steam are also now reviewing the game for public release.
Be sure to Wishlist on Steam if you're interested in the game! It's been quite a journey, thank you to all who got involved with the development process!
Another revisit of one of the more original sections, this one being the underground passage to the Monument of Govel. For some reason the video amplifies the smoke effect, it is less obstructive in reality.
A WIP of how you can escape death. With a certain accessory equipped, deaths grip will not take hold the first time you should have died. This accessory state will only apply once per battle, and is reset after the battle ends.
This week's Fan Art Friday celebrates Baldi's Basics in Education and Learning! Accept the quest in your quest log to get started.
An update to the quest system has been made. You can now track quest objectives via the map by selecting them within the quest menu section. Further details can be seen via the patch notes on the main menu.
0 comments