I’m still messing with the terrain engine to make it run on as many computers as possible.
I also fixed tree swinging algorithm so different parts of trees actually connect to each other instead of just ‘rotating’ as they did before.
https://dl.dropboxusercontent.com/u/142483113/Duaalsus/14.11.3/close_enough_tree_swing.gif
That’s pretty much all right now, I might have something interesting for tomorrow though.
If you have any questions or have something you would like to see please feel free to ask ;)
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