Next up
Found some unused audio files in the game's files, and compiled what I found into a video. Enjoy!!! :)
2.1.0 Rebalancing patch (mainly affects hard mode) Makes hard mode easier in some spots, and harder with main night level specifically introduced characters. Should be more fun to play.
Working on a guide video for TH:R, with focus on jokes/engaging content within the script, as well as summarizing most game mechanics with visual aid. Don't know when it will be finished, or if it will be on Youtube or Odysee, or just GJ. Sample included:
Mangle (Fixed)
I thought this would be fun to model, and I've been in a bit of a FNaF mood again.
I know this isn't really a meme, but I found the result absolutely hilarious. This thing ain't takin' people's jobs yet lmao. So I harassed Google's AI to see what it thinks about my fnaf fangame, and the result is absolute gold:
Here is a look at the new updated Spike's Ahoy logo! (done by @Foxxy_Games
)
what do you guys think?
Progress... Visual effects, some camera effect reworks, lighting tweaks, and Springlock Lucifus jumpscare implemented. New jumpscare sounds for Prototypes (basement), as well as Maskman and Metal Maskman.
2.0.1 Patch (due to me forgetting to change the achievement tied to the extras in the menu to the easy difficulty one) Also renamed the application file to The Horde: Revitalized instead of THR NEW.
V2.0.0 Released












5 comments