Next up
Day five: The first structure, the command centre!
First day of development is looking good, implemented terrain, a placeholder UI for resources and camera movement
Day eight: structural animations, light effects and a touch of colour
Day six: The second structure, the camps (and also, UI changes)
Day four: Reworked the resource bar, added audio (I wish you could hear), made some modelling. Currently looking forward to implement buildings.
Second day: Resource icons, terrain textures and lighting
I was bored, so... ManutKat.
Just a Pico sprite
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Rockin the Guitar, an Axe like Guitar I made for my Uni project











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