Game
Kriss' Wargames

1 year ago

Day six: The second structure, the camps (and also, UI changes)


The camps serve as a population management structure, allowing for your people to multiply and live their life before becoming troops. Defending these camps is crucial as they are the future of your faction. On a more technical side, the UI is now fully scalable so the game is playable in fullscreen, I'm also working on a neat fire particle effect on that bonfire.



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Next up

Day five: The first structure, the command centre!

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