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Next up
Day four: Reworked the resource bar, added audio (I wish you could hear), made some modelling. Currently looking forward to implement buildings.
Day six: The second structure, the camps (and also, UI changes)
First day of development is looking good, implemented terrain, a placeholder UI for resources and camera movement
Second day: Resource icons, terrain textures and lighting
Day five: The first structure, the command centre!
Day 11: Made the fire shader, still working on FOW
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
What you all think
I-Buki
Mio-Da!
Ibuki Mioda!
Demonstration of the spells and their effects :)!
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