Next up
Day eight: structural animations, light effects and a touch of colour
Second day: Resource icons, terrain textures and lighting
Day six: The second structure, the camps (and also, UI changes)
Day 11: Made the fire shader, still working on FOW
Day five: The first structure, the command centre!
First day of development is looking good, implemented terrain, a placeholder UI for resources and camera movement
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Chiaki Nanami!
Path of Kami: The Evolution of the Lore
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).











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