Next up
Day five: The first structure, the command centre!
Day six: The second structure, the camps (and also, UI changes)
Day four: Reworked the resource bar, added audio (I wish you could hear), made some modelling. Currently looking forward to implement buildings.
First day of development is looking good, implemented terrain, a placeholder UI for resources and camera movement
Day eight: structural animations, light effects and a touch of colour
Day 11: Made the fire shader, still working on FOW
We are under attack!
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Terraria











0 comments