
Next up
DAY 5 – DEV LOG
Worked on making the first "Cut Scene"
Added dialogue boxes for characters
Began focusing more on story development
UI improvements planned over the next few days
Full roadmap coming soon
- Worked on first Cut-Scene a bit... more on this soon
- Worked on transitions, and lighting sprites
- NEXT: Continue working on first cut-scene until it's finished!
DAY 3 - DEV LOG
- Working on music and screen transitions
- Few bugs with loading levels
- The story has been revealing itself to me
- Next: Creating a story summary
DAY 8 - DEV LOG
- Worked on Intro Scene, UI, and Transitions again...sadly... think I'm getting the hang of it though.
- Next: Work on Intro Scene
Underroot now has an official game page.
Early release coming soon.
#roguelite #indiedev #pixelart #gamedev #cozygames #WIP
- Worked on village design, scene transitions, and lighting.
- NEXT: Add more lights, torches, mushrooms, etc.
Note: mining village is in a mountain so there is no day/night light cycle.
DAY 7 - DEV LOG
- Added Start Screen (Will double as Game Cover)
- Worked on UI and Transitions
- Next: Finishing Game Page, More UI Work,... then maybe an actual roadmap so I can stay focused.
DAY 4 - DEV LOG
- Happy with scene transitions, music and visual
- Moving on to story building, then cut scenes.
- Next: Story, Cut-scenes, UI / Lighting updates
Created a rough sketch of the main village layout.
Next: bringing the village into the actual game world.
#screenshotsaturday #worldbuilding #gamedev #indiedev #indierpg #cozygames
Reworked the UI with new artwork
Improved issues with cut-scene transitions.
Buttons now work correctly.
Progress feels solid overall.
I feel the UI is still too large and needs refinement.















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