Next up
Sneak Peeks! Most of the attacks are done but still need debugging. But the game is going well! Anyways, thanks for liking and following the game!
hi, we might move to C++ with SDL2
because clickteam has a "out of memory" error which is a big problem and also we can port C++ to many many other systems such as a Nintendo Switch and more.
heres some of my progress using SDL2
progress for ndtl
-titlescreen improvement
-options screen (remembers what you did in options)
oh yeah this place exists, mb
here’s my take on a Underswap Monster Kid design!
made things look better with gameover screen and phase selection
The Hall
nice
turns out making extremely hard games are difficult
PAFRISKUS.
miencraf
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