Next up
A normal day of me making music things on GarageBand
progress for ndtl
-titlescreen improvement
-options screen (remembers what you did in options)
hi, we might move to C++ with SDL2
because clickteam has a "out of memory" error which is a big problem and also we can port C++ to many many other systems such as a Nintendo Switch and more.
heres some of my progress using SDL2
chara!!
nice
Sprite Commission!
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Sneak Peeks! Most of the attacks are done but still need debugging. But the game is going well! Anyways, thanks for liking and following the game!
am i cooked (also sans sprite update)
miencraf
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