Game
HardMode Undertale Sans Fight

4 years ago

turns out making extremely hard games are difficult




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A normal day of me making music things on GarageBand

progress for ndtl

-titlescreen improvement

-options screen (remembers what you did in options)

hi, we might move to C++ with SDL2

because clickteam has a "out of memory" error which is a big problem and also we can port C++ to many many other systems such as a Nintendo Switch and more.

heres some of my progress using SDL2

chara!!

Sprite Commission!

Sneak Peeks! Most of the attacks are done but still need debugging. But the game is going well! Anyways, thanks for liking and following the game!

am i cooked (also sans sprite update)

miencraf