Well, and there is a new update to the demo.
Changelog:
FIXED: Abilities adding extra character cards did return “miss” if that was only effect
FIXED: When Jake was walking into a random encounter things could get odd if he shapeshifted during battle
FIXED: Crash upon losing a battle when a field object was activated
Walking stops upon a random encounter. This to prevent a little “cheating”
FIXED: Crash when an ability card was targeted at an enemy that was either killed or removed
FIXED: Enemy status resistance ignored
The current version is 17.3.18-alpha8
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