Game
The Horde: Revitalized

7 years ago

DEMON




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Won'tgoanywhere,leastItried... Image recovered F28,2026... Random Asset Memories... H2,2017...

I decided to show something off I've been working on the past 2 weeks in a video... (have no clue if the project shown is going to be publicly released, but perhaps if I feel like it would be a good idea):

Leprechaun 2 (1994)

Hilariously dumb film

Cik Bukkit Kross 2017 Horde 3 moment REEL FOUN PIKCTURE HOLE CRAEP!! KROES SEGPONY REEL!!!!

Is there anything mechanics/gameplay wise I should potentially update the game or make an actual guide to explain? Anything unclear with instructions and experimenting doesn't work? Leave comments below to inform me about issues, I want game to be gud!

I managed to do a thing and make the filesize smaller, at the cost of some audio mixing issues and slightly worse audio quality in spots lmao...

Love Letter Build of The Horde 2 is finally public, been sitting on my hard drive for a month. Been busy with college and stuff. I mainly wanted this old game to be more playable. You also get something for completing ALL post-night challenges. :)

The teeth used by a poopy-eating bucket helmet... Terrifying. So this is what an HDR Kick Bucket Cross' teeth would look like...

Not really related to any projects, but I did some doodling/graphic making out of boredom. Here's a WIP, just in case if any final designs I end up using for something later:

Testing new graphics for main night level movement buttons, any suggestions or changes I should implement? (These new textures will not affect gameplay/hitboxes, they are purely visual.)