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#LeafPhysics #Unity #Custom #Physics
According to the developer, the system uses the DrawMeshInstanced API and the Burst compiler, which provides more optimized and improved performance.
Github links in my blog unity: t.me/unity3den/125
Bots can now inform their allies about the nearest enemy
Recall that the game will be pumping tanks. Spare parts can be found on levels and through the menu to replace them directly during the battle. Made a small concept for better understanding
Working on characters for dialogues
It was 3 years of development, the notebook is empty...
The secret has been revealed!
Improvement of the boot menu
Follow dev: https://twitter.com/PAPERTANKS2 https://youtube.com/chillandplay
Here are some new skins for a heavy tank Follow dev: https://twitter.com/PAPERTANKS2 https://youtube.com/chillandplay
Demonstration of game development from scratch
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