Game
PAPER TANKS


5 years ago

Demonstration of the old version of the traces and shot

#MadeWithUnity #Unity #Gamedev #indiedev #indie #Dev


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#LeafPhysics #Unity #Custom #Physics

According to the developer, the system uses the DrawMeshInstanced API and the Burst compiler, which provides more optimized and improved performance.

Github links in my blog unity: t.me/unity3den/125

Working on characters for dialogues

It was 3 years of development, the notebook is empty...

Paper Burn

📖 Realistic paper burning effect using graph shaders

🔗 https://t.me/unity3den/479

📁 #Shader #Shadergraph #Burn #Paper #Tutorial #GitHub

📖 Powerful visual script editor. Create high-level flows in a professional node-based editor. Use your own custom nodes.

🔗 https://t.me/unity3den/486

📁 #Tool #Scripting #Editor #Node #DialogTrees #Behaviours #AI #VisualScripting #AssetStore

Demonstration of game development from scratch

UI Material Property Injector

📖 The package provides a component to easily change material properties for Unity UI without custom shaders.

🔗 https://t.me/unity3den/488

📁 #Tool #Material #Editor #UI #GUI #Injector #tweener #code

For me, it was a discovery today that in Unity 2020. When you press F again, you can do closer and further. Previously, we had only one choice and then it worked either close or far away... #unitytips #MadeWithUnity #Unity

Here are some new skins for a heavy tank Follow dev: https://twitter.com/PAPERTANKS2 https://youtube.com/chillandplay

Recall that the game will be pumping tanks. Spare parts can be found on levels and through the menu to replace them directly during the battle. Made a small concept for better understanding