Game
Hello, Neighbor! Descent Into Madness
9 months ago

Despite the poll, I think I have to use the Alpha 1 style player or at the very least, a mix between both Alpha 1 and Alpha 2 (Visible player, floating items.) Alpha 2 animations are too hard to get working right now and it obscures your vision too much.




1 comment

Loading...

Next up

This explains how development is going:

Currently working on the custom skeleton I was talking about a while ago so I can use the same skeleton between the two characters. It'll also make it easier for me to make proper IK through Control Rig.

Fixed the eyes.

my second car in my life

Futura Bold, the original font for "Hello, Neighbor!", is under copyright; meaning the only way to get it is by purchasing a license. Instead, I will be using a alternative. Tell me what you think. Another thing, should I use the European spelling?

Hello neighbor

#digitalart #fanart

I decided it was time to do what I've been dreading most: developing more of the Neighbor and his AI.

DitheredBall.png

We hope you've got your jumping boots, EMPs and Jugs of Glue ready, as Hello Neighbor: Nicky’s Diaries is now available worldwide on Android and iOS! 📱 iOS: https://tblink.co/hndiOS Android: https://tblink.co/hndAndroid

I'm starting to replace enums with Gameplay Tags as enums can be extremely unpredictable and unreliable.