
Devlog 1 - 09/16/25 A new dawn
Office Greyboxing done! (Qwerty)
Rendering Begun (Mike)
Next up
Devlog Mini! Didn't do much in the mapping department today, however I began sculpting the different mickey heads (and donald duck's head) in blender that you see in cam 3! Here's to being halfway done with the week! Seeya tommorow! #WIPWEDNESDAY #Fnaf
Status: Developing Main map: 75% done with texturing and Greyboxing Pirate Caverns floor 1: 100% Pirate Caverns floor 2: 1% Animatronic AI: 0% We are super excited to share our project with you, and we will update you all soon! Here are some sneak peaks!
Devlog 3 - 09/18/25
I hate unity :) office rendered, now we focus on rendering cam 6
And what is an Endo without its suit
Devlog 2 - 0/9/17/25
Rendered main office (mostly) - Mike
Cam 6 Greybox finished - Qwerty
Environment Work As Of Late
DEVLOG 2: CLOTHES BAD WHY IS THE ASPARAGUS FROM VEGGIE TALES THERE
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