5 years ago

Devlog: 1.2.0:

+ Added sun

+ Added trees

+ Added clouds

+ Added a mountain

+ Added physics slider

= Changed ground texture

= Changed enemy texture

= Changed arrangement for options menu

= Changed all bullets texture

= Fixed some bugs




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What is happening with games I am making (Sushi game, Stick Brawl):

Sushi game is on a pause (for now)

Stick Brawl is getting bug fixes and new additions

I also have 2 other game ideas that I haven't started yet

+ a vr game!

New Update Soon! (I have an extra monitor now. That's why the picture has two boxes and black in the background...) Devlog when the update is done and uploaded!

New icons I made for my profile pic and for my games

Happy Devruary! Devruary Day 4 celebrates @ElPichon ! They're just a bird who likes to draw! They're also the developer behind The Bunny Graveyard II and Chunky JUMP!. We also have a question for the devs of Game Jolt: How Did You Learn Game Dev?

Making new levels, money, crates, chests and more!

This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.

Dev Update: I learned to use Blender!

Stick Brawl and the VR game are getting updates.

Short Q&A: Why am I making a lot of games?

My idea is that I would expand on my ideas and see which game gets the most popular and update that game!

Update log soon!

I recently added to weapons to my game, the only difficultys im having right now. Is ai pathing for the enemys. I have no idea how to make one that fits my game... gogozooom.gamejolt.io/sushipp

Seal Island Intro! For #ScreenshotSaturday!

1.3.0:pre Devlog:

+ Added ability to crouch and shoot lower

+ Added sushi stranger...

+ Added ability to read the controls board. (finally)

= Changed theme of menus

There's a little more but I forgot