






Dev Update: I learned to use Blender!
Stick Brawl and the VR game are getting updates.
Short Q&A: Why am I making a lot of games?
My idea is that I would expand on my ideas and see which game gets the most popular and update that game!
Update log soon!
Next up
1.3.0:pre Devlog:
+ Added ability to crouch and shoot lower
+ Added sushi stranger...
+ Added ability to read the controls board. (finally)
= Changed theme of menus
There's a little more but I forgot
New Update Soon! (I have an extra monitor now. That's why the picture has two boxes and black in the background...) Devlog when the update is done and uploaded!
New icons I made for my profile pic and for my games
What is happening with games I am making (Sushi game, Stick Brawl):
Sushi game is on a pause (for now)
Stick Brawl is getting bug fixes and new additions
I also have 2 other game ideas that I haven't started yet
+ a vr game!
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
I've been quiet for a couple of weeks (or months) but I've been working on a couple of new features for my games. ( Plus I think you can guess what the picture ^ is/means) also, I'm thinking of a video idea. Idk if I can even make one for numerous reasons
Making new levels, money, crates, chests and more!
Seal Island Intro! For #ScreenshotSaturday!
I recently added to weapons to my game, the only difficultys im having right now. Is ai pathing for the enemys. I have no idea how to make one that fits my game... gogozooom.gamejolt.io/sushipp










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