






Dev Update: I learned to use Blender!
Stick Brawl and the VR game are getting updates.
Short Q&A: Why am I making a lot of games?
My idea is that I would expand on my ideas and see which game gets the most popular and update that game!
Update log soon!
Next up
I think I finally have an idea for what I should do for a YouTube video! Since I haven't set my channel to be a gamedev or a gaming channel... I just might do both! (Maby I won't be doing a lot of gamedev videos, because it might spoil surprises...
1.3.0:pre Devlog:
+ Added ability to crouch and shoot lower
+ Added sushi stranger...
+ Added ability to read the controls board. (finally)
= Changed theme of menus
There's a little more but I forgot
Making new levels, money, crates, chests and more!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I recently added to weapons to my game, the only difficultys im having right now. Is ai pathing for the enemys. I have no idea how to make one that fits my game... gogozooom.gamejolt.io/sushipp
Welcome @pracystudios to Game Jolt!
They're the developers behind Nocturne, a Rhythm RPG inspired by Chrono Trigger and Undertale, where every enemy has a unique song, which you defeat by playing notes Guitar Hero style.
New icons I made for my profile pic and for my games
New Update Soon! (I have an extra monitor now. That's why the picture has two boxes and black in the background...) Devlog when the update is done and uploaded!
@koffeecup is a Jolter to Watch and the developer of Hoomanz!, a stealth-adventure game packed with coziness and humour featuring non-combat gameplay & family-friendly content! Follow @koffeecup
before the quest ends and you'll get Coins!
Devlog: 1.2.0:
+ Added sun
+ Added trees
+ Added clouds
+ Added a mountain
+ Added physics slider
= Changed ground texture
= Changed enemy texture
= Changed arrangement for options menu
= Changed all bullets texture
= Fixed some bugs
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